
Augmented Steam wot IsThereAnyDeal
Augments your Steam Experience
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Wo tutym rozšěrjenju
Augmented Steam is a browser extension by IsThereAnyDeal that improves your experience on the Steam platform by providing helpful information and tons of customization options.
Some selected features:
- Price details (current best, historical low) for any game or DLC sourced from many authorized stores
- More visible highlighting of games you own or have wishlisted or ignored (also works with your IsThereAnyDeal Waitlist and Collection!)
- Fine-tuned product search with search filters such as review count / score and Early Access
- Sort and filter options for the market, games, friends, groups, achievements, badges and reviews
- Links to popular websites with additional related information, plus the ability to add your own custom links
- Quick / Instant Sell items in your inventory
- Custom profile backgrounds and styles, visible to all users of Augmented Steam
- Take and store notes about any game
- Maximize information relevance by hiding unwanted content blocks from app pages or the homepage
- Automatically skip age gates for NSFW content
- Batch actions for various scenarios, e.g. registering multiple product keys or adding multiple DLCs to your cart at once
- And many more!
Augmented Steam is a fork and spiritual successor of Enhanced Steam, which has come to its end of life in February 2019.
Some selected features:
- Price details (current best, historical low) for any game or DLC sourced from many authorized stores
- More visible highlighting of games you own or have wishlisted or ignored (also works with your IsThereAnyDeal Waitlist and Collection!)
- Fine-tuned product search with search filters such as review count / score and Early Access
- Sort and filter options for the market, games, friends, groups, achievements, badges and reviews
- Links to popular websites with additional related information, plus the ability to add your own custom links
- Quick / Instant Sell items in your inventory
- Custom profile backgrounds and styles, visible to all users of Augmented Steam
- Take and store notes about any game
- Maximize information relevance by hiding unwanted content blocks from app pages or the homepage
- Automatically skip age gates for NSFW content
- Batch actions for various scenarios, e.g. registering multiple product keys or adding multiple DLCs to your cart at once
- And many more!
Augmented Steam is a fork and spiritual successor of Enhanced Steam, which has come to its end of life in February 2019.
Z 4,7 wot 476 pohódnoćacych pohódnoćeny
Prawa a datyDalše informacije
Trěbne prawa:
- Mějće přistup k swojim datam za sydła w domenje steampowered.com
- Mějće přistup k swojim datam za store.steampowered.com
- Mějće přistup k swojim datam za steamcommunity.com
Opcionalne prawa:
- Mějće přistup k swojim datam za sydła w domenje steampowered.com
- Mějće přistup k swojim datam za sydła w domenje isthereanydeal.com
- Mějće přistup k swojim datam za steamcommunity.com
Dalše informacije
- Přidatkowe wotkazy
- Wersija
- 4.2.3
- Wulkosć
- 13,08 MB
- Posledni raz zaktualizowany
- il y a 7 jours (29 juil. 2025)
- Přiwuzne kategorije
- Licenca
- Jenož licenca GNU General Public License v3.0
- Prawidła priwatnosće
- Čitajće prawidła priwatnosće za tutón přidatk
- Wersijowa historija
- Zběrce přidać
Wersijowe informacije za 4.2.3
tl;dr:
- improved accuracy of current card prices by removing the dependency on Augmented Steam server
- refactored market stats, they should be more reliable now, but I don't have large market history to properly test it on
so let me know if I broke it
- removed booster averages and worth on badge page
Steam has been making it increasingly hard to query market with throttling. You've probably seen this
with some features that stopped working because of too many requests.
It got to the point where we have to drop some of the features, because claiming we do have them is almost becoming a lie,
but I'll try to keep what I can.
I had to remove card averages and worth computation, because that relied on a server crawling market and fetching current prices.
With Steam's throttling this has become increasingly less accurate over time.
In badge detail page I've moved fetching of current prices to extension instead of fetching them from server,
Same thing that Steam does for inventory. If you check many badges in quick succession, this may lead to throttling though,
so we'll see how this works.
Lastly, I've refactored market stats. They should not be trying to fetch pages as aggressively as they were,
and it should be more robust. Even if it does not manage to fetch your entire history at once, once you can make requests again
it should continue where it ended. I don't have large market history to test this properly, so let me know
in case of issues.
- improved accuracy of current card prices by removing the dependency on Augmented Steam server
- refactored market stats, they should be more reliable now, but I don't have large market history to properly test it on
so let me know if I broke it
- removed booster averages and worth on badge page
Steam has been making it increasingly hard to query market with throttling. You've probably seen this
with some features that stopped working because of too many requests.
It got to the point where we have to drop some of the features, because claiming we do have them is almost becoming a lie,
but I'll try to keep what I can.
I had to remove card averages and worth computation, because that relied on a server crawling market and fetching current prices.
With Steam's throttling this has become increasingly less accurate over time.
In badge detail page I've moved fetching of current prices to extension instead of fetching them from server,
Same thing that Steam does for inventory. If you check many badges in quick succession, this may lead to throttling though,
so we'll see how this works.
Lastly, I've refactored market stats. They should not be trying to fetch pages as aggressively as they were,
and it should be more robust. Even if it does not manage to fetch your entire history at once, once you can make requests again
it should continue where it ended. I don't have large market history to test this properly, so let me know
in case of issues.
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