
Spector.js oleh BabylonJS
Easily explore and debug any WebGL context.
Anda memerlukan Firefox untuk menggunakan ekstensi ini
Metadata Ekstensi
Tangkapan Layar



Tentang ekstensi ini
Spector.js is a WebGL debugger that you can use to debug any WebGL context (including WebGL2). It was tested with major 3d engines.
You will be able to analyze all information related to a frame alongside with an history of how the frame was built.
Command lists and associated visual states can be gathered to help find bugs or redundant information.
You will be able to analyze all information related to a frame alongside with an history of how the frame was built.
Command lists and associated visual states can be gathered to help find bugs or redundant information.
Komentar pengembang
Please, do not hesitate to look at the website for help and report any issue on the github repository: https://github.com/BabylonJS/Spector.js .
Beri peringkat
PerizinanPelajari lebih lanjut
Pengaya ini perlu:
- Mengakses data Anda pada semua situs
Informasi lebih lanjut
- Tautan Pengaya
- Versi
- 0.9.28
- Ukuran
- 366,37 KB
- Terakhir dimutakhirkan
- 3 tahun yang lalu (1 Agt 2022)
- Kategori Terkait
- Lisensi
- Lisensi MIT
- Riwayat Versi
Tambahkan ke koleksi
Catatan rilis untuk 0.9.28
## v0.9.28
* Fix [BindAttribLocation parameter display](https://github.com/BabylonJS/Spector.js/issues/220)
* Fix [Scissor redundant calls on clear](https://github.com/BabylonJS/Spector.js/issues/215)
* Fix [Stencil command consistency](https://github.com/BabylonJS/Spector.js/issues/213)
* Fix [STENCIL_BITS is not displayed in stencil state](https://github.com/BabylonJS/Spector.js/issues/214)
* Add [spector.log support](https://github.com/BabylonJS/Spector.js/issues/171)
* Fix [Shader Type display](https://github.com/BabylonJS/Spector.js/issues/179)
* Add [Pixelated Texture on Nearest mag filter](https://github.com/BabylonJS/Spector.js/issues/107)
* Fix [Texture Display for texture arrays](https://github.com/BabylonJS/Spector.js/pull/224)
* Fix [texture capture with texStorage2D](https://github.com/BabylonJS/Spector.js/issues/227)
* Fix Search field in the UI.
* Fix [BindAttribLocation parameter display](https://github.com/BabylonJS/Spector.js/issues/220)
* Fix [Scissor redundant calls on clear](https://github.com/BabylonJS/Spector.js/issues/215)
* Fix [Stencil command consistency](https://github.com/BabylonJS/Spector.js/issues/213)
* Fix [STENCIL_BITS is not displayed in stencil state](https://github.com/BabylonJS/Spector.js/issues/214)
* Add [spector.log support](https://github.com/BabylonJS/Spector.js/issues/171)
* Fix [Shader Type display](https://github.com/BabylonJS/Spector.js/issues/179)
* Add [Pixelated Texture on Nearest mag filter](https://github.com/BabylonJS/Spector.js/issues/107)
* Fix [Texture Display for texture arrays](https://github.com/BabylonJS/Spector.js/pull/224)
* Fix [texture capture with texStorage2D](https://github.com/BabylonJS/Spector.js/issues/227)
* Fix Search field in the UI.
Ekstensi lain dari BabylonJS
- Belum ada peringkat
- Belum ada peringkat
- Belum ada peringkat
- Belum ada peringkat
- Belum ada peringkat
- Belum ada peringkat