
Three.js Developer Tools oleh Jordan Santell
EksperimentalEksperimental
Developer tools for 3D library three.js.
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[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Beri peringkat
PerizinanPelajari lebih lanjut
Pengaya ini perlu:
- Perpanjang akses alat pengembang ke data Anda di dalam tab terbuka
- Mengakses tab peramban
- Mengakses aktivitas peramban selama navigasi
- Mengakses data Anda pada semua situs
Informasi lebih lanjut
- Tautan Pengaya
- Versi
- 0.4.0
- Ukuran
- 1,3 MB
- Terakhir dimutakhirkan
- 5 tahun yang lalu (27 Jul 2020)
- Kategori Terkait
- Lisensi
- Lisensi MIT
- Riwayat Versi
Tambahkan ke koleksi
Catatan rilis untuk 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
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