
Three.js Developer Tools ์ ์์: Jordan Santell
์คํ์ ์คํ์
Developer tools for 3D library three.js.
์ด ํ์ฅ ๊ธฐ๋ฅ์ ์ฌ์ฉํ๋ ค๋ฉด Firefox๊ฐ ํ์ํจ
ํ์ฅ ๋ฉํ ๋ฐ์ดํฐ
์คํฌ๋ฆฐ์ท

์ ๋ณด
[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
ํ๊ฐ
๊ถํ๋ ์์๋ณด๊ธฐ
๋ค์ ๊ถํ ํ์:
- ์ด๋ ค์๋ ํญ์ ๋ฐ์ดํฐ์ ์ ๊ทผํ๋๋ก ๊ฐ๋ฐ์ ๋๊ตฌ ํ์ฅ
- ๋ธ๋ผ์ฐ์ ํญ์ ์ ๊ทผ
- ํ์ ์ค ๋ธ๋ผ์ฐ์ ํ๋์ ์ ๊ทผ
- ๋ชจ๋ ์น์ฌ์ดํธ์์ ์ฌ์ฉ์์ ๋ฐ์ดํฐ์ ์ ๊ทผ
์ถ๊ฐ ์ ๋ณด
- ๋ถ๊ฐ ๊ธฐ๋ฅ ๋งํฌ
- ๋ฒ์
- 0.4.0
- ํฌ๊ธฐ
- 1.3 MB
- ๋ง์ง๋ง ์ ๋ฐ์ดํธ
- 5๋ ์ (2020๋ 7์ 27์ผ)
- ๊ด๋ จ ์นดํ ๊ณ ๋ฆฌ
- ๋ผ์ด์ ์ค
- MIT License
- ๋ฒ์ ๋ชฉ๋ก
๋ชจ์์ง์ ์ถ๊ฐ
๋ฒ์ 0.4.0์ ์ถ์ ์ ๋ณด
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
Jordan Santell ๋์ ๋ค๋ฅธ ํ์ฅ ๊ธฐ๋ฅ
- ์์ง ํ์ ์ด ์์ต๋๋ค
- ์์ง ํ์ ์ด ์์ต๋๋ค
- ์์ง ํ์ ์ด ์์ต๋๋ค
- ์์ง ํ์ ์ด ์์ต๋๋ค
- ์์ง ํ์ ์ด ์์ต๋๋ค
- ์์ง ํ์ ์ด ์์ต๋๋ค