
Three.js Developer Tools — Jordan Santell
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Developer tools for 3D library three.js.
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O tej razširitvi
[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Ocenite svojo izkušnjo
DovoljenjaVeč o tem
Ta dodatek lahko:
- razširi razvojna orodja za dostop do vaših podatkov v odprtih zavihkih
- dostopa do zavihkov brskalnika
- dostopa do dejavnosti brskalnika med brskanjem
- dostopa do vaših podatkov za vsa spletna mesta
Več informacij
- Povezave dodatka
- Različica
- 0.4.0
- Velikost
- 1,3 MB
- Zadnja posodobitev
- pred 5 leti (27. jul. 2020)
- Sorodne kategorije
- Licenca
- Licenca MIT
- Zgodovina različic
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Opombe ob izdaji 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
Več razširitev razvijalca Jordan Santell
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