
GDmod Patcher 作者: arthuro555
Patches GDevelop games automatically to let you install mods on them.
3 位使用者3 位使用者
必須使用 Firefox 才能使用此擴充套件
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- 存取您所有網站中的資料
更多資訊
- 版本
- 0.1.2
- 大小
- 353.17 KB
- 最近更新
- 4 年前 (2021年5月7日)
- 授權條款
- MIT License
- 隱私權保護政策
- 閱讀此附加元件的隱私權保護政策
- 版本紀錄
- 新增至收藏集
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0.1.2 版的發行公告
✨ Improvements
- New better logo (thanks alaska#3432!)
- Updated the internal extensions loader extensions list
- Added GDAPI docs
- Added strict validation of mod manifest
- Errors reports in the console are also more detailed now
- Added support for loading audio resources
- Made resource parsing more forgiving
- A resources.json containing for example ["foo.png"] will automatically be converted to [{"file": "foo.png", "name": "foo.png", kind: "image"}]
🐞 Bug fixes
- Fix internal GDMod variables leaking into mods code
- Fix the web loader crashing on errors instead of showing it
- Fix some occasional crashes
- Fix the API not working on older electron versions
🛠️ Internal changes
- Switched to another RuntimeGame access patch
- The new patch only gets it once instead of every frame to prevent any lag.
- Switched to a lerna managed monorepo to make contributing easier
- Converted the API to typescript es modules
- This caused some breaking changes to the API.
- Remove dependency on the GDevelop repository
- Added unit tests to the API
- New better logo (thanks alaska#3432!)
- Updated the internal extensions loader extensions list
- Added GDAPI docs
- Added strict validation of mod manifest
- Errors reports in the console are also more detailed now
- Added support for loading audio resources
- Made resource parsing more forgiving
- A resources.json containing for example ["foo.png"] will automatically be converted to [{"file": "foo.png", "name": "foo.png", kind: "image"}]
🐞 Bug fixes
- Fix internal GDMod variables leaking into mods code
- Fix the web loader crashing on errors instead of showing it
- Fix some occasional crashes
- Fix the API not working on older electron versions
🛠️ Internal changes
- Switched to another RuntimeGame access patch
- The new patch only gets it once instead of every frame to prevent any lag.
- Switched to a lerna managed monorepo to make contributing easier
- Converted the API to typescript es modules
- This caused some breaking changes to the API.
- Remove dependency on the GDevelop repository
- Added unit tests to the API
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