
Three.js Developer Tools wót Jordan Santell
EksperimentelneEksperimentelne
Developer tools for 3D library three.js.
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[ALPHA] Developer tools for 3D library three.js.
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Currently supports inspection of three.js scenes and renderers. While currently an early alpha stage, a handful of features are supported:
* Inspect the scene graph
* Inspect objects, (most) materials, textures
* View renderer info
* Modify entity values via developer tools
Pógódnośćo swóje dožywjenje
PšawaDalšne informacije
Trjebne pšawa:
- Rozšyŕśo wuwijaŕske rědy, aby pśistup k swójim datam we wócynjonych rejtarikach měł
- Pśistup k rejtarikam wobglědowaka měś
- Pśistup k aktiwiśe wobglědowaka za nawigaciju měś
- Pśistup k wašym datam za wšykne websedła měś
Dalšne informacije
- Dodankowe wótzkaze
- Wersija
- 0.4.0
- Wjelikosć
- 1,3 MB
- Slědny raz zaktualizěrowany
- 5 jierren lyn (27 jul. 2020)
- Pśiswójźbne kategorije
- Licenca
- Licenca MIT
- Wersijowa historija
Zběrce pśidaś
Wersijowe informacije za 0.4.0
### New
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
* Added inspector view in the rendering panel to debug WebGLRenderers.
### Changes
* Improve styling for the rendering panel.
* Add parameters for lights.
* Fixed int and radian parameters in the parameters view.
* Parameters view will now display readonly parameters.
* Added and updated parameters for many material types.
* Added tooltips to properties in parameters view.
* InstancedBufferGeometry now correctly identified as Geometry.
* SkinnedMesh and InstancedMesh now correctly identified as Mesh.
* Inspecting a CompressedTexture should no longer throw an error.
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